It’s interesting how you can look at pictures of something you’ve studied at length and notice new things. For example, I never noticed until a while ago that the round windows on the Enterprise are smaller than the rectangular ones. Obviously, they’re not as long because they’re circles, but they’re not even as tall.
Anywho, work continues on the ship. Grid lines, windows, grills, and other assorted doodads.
So, I all of a sudden got in the mood to do CGI earlier tonight. I decided to do a ship from the Starfleet Museum, the Paris class.
Starfleet Museum Paris class link
At first, I was just going to do a ship based on the design, so it’s currently called “Pre TOS 02” on my computer, but it’s going to be the Paris class, or at least my version of it. I’m taking a lot of liberties with not only the design but also with what’s done on Star Trek ships. I want to be a Starfleet ship, but I also want it to be unique to me.
Anyway, this is what I have so far:
Anyway, it’s a start.
I’m running out of steam on the other ship I’m working on, so I decided to start another. This one is a class predecessor to the Miranda-class. It’s a bit smaller than the Reliant from The Wrath of Khan, which makes sense as it’s from the era of the Constitution class, or possibly even a bit before that. I imagine it’s a class that was introduced in the 2220s or 2230s, and possibly saw service into the 2270s and maybe 2280s, as it would have been phased out and replaced by the Miranda-class. Not much else to say. As you can see, it’s just in the early phases. This type of hull isn’t difficult to do, but it does take time to get it all in one piece with rounded edges and whatnot, as I insist on doing.
With the interior done, I’m working on the exterior details for the nacelle.
I didn’t like the innards on my nacelles, aft of the bussard collectors. Fortunately, there’s a handy little tool in CGI called a delete function, so I used it. Then I built new guts.
I think it’s part 4, if you count my previous posts. Anywho, work continues on the engines:
I also figured out how to get rid of all the little white spots, the rendering artifacts. It turns out there’s a setting in Lightwave 2018 that doesn’t play nice, so I turned it off and played with the reflections. I know Star Trek ships aren’t typically reflective like this, but that’s OK because I’m doing my own thing.
Well, I’ve been working on the warp nacelles. I still have more stuff to jam into the insides, but it’s a start. I spent a fair amount of time playing with material settings in Layout to get the bussard collectors right. I also played with some of the other materials. I’ll probably not have the ship quite this reflective in the end, but it’s fine for now.
A couple more renders of the ship, showing it from the aft end. I may lighten up my nebula a bit to cast more light onto the “dark” areas of the ship. Or, just add another light, since this is a WIP. Also, I fixed those faces on the bottom that had the wrong material on them.
I started on the bridge and navigational deflector. I also played around in Layout, Lightwave’s rendering program, for too long. I forgot a lot of things, and had to figure out some of the newer features since the last version I used. But, here are a couple progress renders.
OK, so I’m getting back into CGI, I haven’t done much in quite some time. I’m also back to Lightwave, since I’m running Windows again. I upgraded to Lightwave 2018 a few months back.
This is something I’ve been playing around with over the past few hours. There’s no design that I’m basing this off of, other than the obvious influences from other Star Trek ships. I’m just kind of building it as I see fit, and I’m not worried about it fitting in with Star Trek canon. The idea is that this is a pre-TOS ship, from sometime in the late 22nd to early 23rd century. It’s not a deep space ship, probably more of a utility ship, with missions similar to the type of things we saw Miranda class and Nebula class ships doing on TNG and DS9. It would do things like transport missions, cargo hauling, survey missions, scientific studies, etc. All within Federation space, so it would probably see long service with the UFP and Starfleet. It’s also not huge, a little over 110 meters long, 75 meters wide and the height is TBD. Anyway, this is what I have so far: