Star Trek Blueprints, Part 1

So, look what I found in really nice shape on Ebay:

These are awesome blueprints. Sheets 1-5 pertain to the Enterprise, external views and the bridge blueprints. Sheets 6-9 are the Klingon Battlecruiser, external and bridge. (no bottom view, unfortunately) Then there’s the shuttle that brought Spock to the Enterprise, the work bee and the travel pod. All told, a lot of great designs from one of the most visually stunning Sci-Fi films of all time. I was really happy to find these on Ebay, especially in such remarkable shape. They’re 39 year old blueprints and the pages are almost all in pristine shape. They sat on a shelf for years, so the blue cover sheet has a mark from the snap on the plastic case, but that was clearly described and shown in the listing. Also, there’s some slight browning on the paper on all the sheets, particularly at the crease lines and a few of the sheets have some small brown spots on them. Sheet 14 also has a folded corner and some slight fold lines. But, given their age and how a lot of this sort of stuff wasn’t preserved so well, these have fared remarkably well. I’m a year older than them and I’m not exactly in perfect shape myself. 😉 The best part is, they were only $21.99 plus tax, free shipping.

So, I’m pretty happy with this purchase. I also have the TOS blueprint set on the way, they look to be in about the same condition. (that’s why this post is part 1) That set was 4 cents less than this one. 🙂

Elaan of Troyius – The Chase

A little piece of artwork I did based on the classic TOS episode Elaan of Troyius. Elaan wasn’t necessarily the best episode, nor was it the worst, but it did give one of the best ships ever for Star Trek, the Klingon Battlecruiser. The ship was seen briefly as it chased the Enterprise, firing its disruptors. Thanks to a screwy airing order, the D7 wound up being first seen in The Enterprise Incident, representing a handful of Romulan ships, but in production order it first appeared in this episode. So, this is my take on the chase.

This is my first composition image in a long time, so be gentle. 😛

More Battlecruisers, Pt. 04

Even though this ship predates the D7, which (arguably) doesn’t have much in the way of hull details, I decided to detail the main hull more in line with later/earlier Klingon ships. I started with the top of the main hull and this is where it is. When I do textures, I’ll add color and spec map details that will make the effect more pronounced.

D6_WIP13

D6_WIP14

More Battlecruisers, Pt. 01

Since I can’t seem to stay focused on any of my open projects right now, I figure it’s time to start a new one. 😉 Since I enjoyed (in a hair pulling way) building the Klingon D7 late last year and earlier this year, I decided to do another Klingon Battlecruiser. I briefly toyed with doing the “D6” from Star Trek: Axanar, built by the incomparable Tobias Richter, but I decided to instead go with the D6 from The Starfleet Museum, by Masao Okzaki and others. This ship has been on my “to build” list for ages, so I decided to finally do it.

In some ways, I actually prefer this ship to the D7, at least from a modeling standpoint. I decided to do the main hull and wings as all one unit, like I did with the D7. This creates that smooth transition from the “body” to the wings, which I love. Also, it really allowed me to match the parts up better than I could doing them separately. The “body” doesn’t have as many curves as the D7, making this much easier to do. The “head” is also simpler in parts, but I also made sure I had things flowing the way I wanted them, so a few mods were necessary. However, I didn’t stray too much from the plans. I also had to pick which view I wanted to match things up with, or go somewhere in between. Like most 2D schematics, there are variations from view to view, but that’s to be expected. After all, if it was easy to draw something in 2D from multiple angles and have it match exactly, everybody would be doing it. 😉 Also, there are a few parts where I pretty much just had to do my own thing with the shape, since there’s no bottom view, (like the bulge on the bottom of the “head”) but that’s not an issue. Another thing I like about this design is that the impulse section is in the top thing, the shuttlebay is underneath. The D7 has both of those elements in that top thing, even though a lot of people incorrectly put the engines underneath. (that’s the K’t’inga, not the D7) So, long winded explanations aside, this is where it stands right now:

D6_WIP01

D6_WIP02

D6_WIP03

D6_WIP04

Once I’m done with this one, I’ll probably do some more of Masao’s Battlecruisers. I prefer his Battlecruisers to the ones from Enterprise. I think the Bird of Prey and especially the Raptor from that show were great, but I don’t think Battlecruisers got a good representation. First, we saw the K’t’inga in Unexpected. (not even the older D7, it was the K’t’inga) That was wrong on so many levels. What is worse is that John Eaves designed a fantastic Ent-era Battlecruiser, but the dimwits in charge didn’t think it had enough windows. So, they decided instead to use the K’t’inga, thinking we wouldn’t notice or care. (apparently, they don’t know Trekkies) After that, the D5 appeared later, towards the end of Season 2, and was used again in Season 4. While it’s a nice design, the really weak thing about the D5 is that it appeared in the episode Marauders (from earlier in Season 2) as a deuterium tanker. A tanker! All they did was remove the tanks to make it the D5. Just think about this a moment: Are we really expected to believe that the Klingon Defense Force allowed one of its mighty warships to be converted into a tanker? I don’t think so. So, anyway, that’s why I prefer Masao’s Battlecruisers.

Klingon Ships On Patrol

This is something I put together months ago for… something. (never mind the details 😛 ) Anyway, I figured I’d release it publicly just for fun. Basically, it’s a recreation of the opening flyby of the Klingon ships in TMP, minus the V’Ger cloud. It showcases my Klingon D7 model and crappy animation ability. (or lack thereof) The camera turn was a huge pain to set up and never came out how I wanted it, so this is as good as it gets.

Never Been This Close… V2 (the less gassy version)

My buddy Eric Reinholt (SciFiEric) pointed out that the background on version 1 is a bit much. I agree, it’s a bit “HELLO!” So, I redid the background to make it less gassy. I also toned down the brightness a bit. There’s a fine line when you’re doing stuff like this and I didn’t want it to go away entirely. If I wanted that, I could have saved myself some time and not made any nebulae, I could have just rendered the ships against the starfield. (with too much ambient light) So, here’s version 2.

NBTC_A