Enterprise Redesign 2020 Pt. 04

I’ve decided to do this model differently than I do a lot of my models. Usually, I do all of the grid lines first and then windows, because those are both tedious. However, I decided this time to just complete an area and then move on. So, I’m doing the saucer top first. I started with some RCS thrusters, phasers and access panels. I also added the upper registry and a couple other things. I’m trying to keep the details balanced between stuff I like from different sources, including the original Enterprise, the TMP refit and the Kelvin Timeline ships. I also plan to do some stuff that will (hopefully) be unique to me.

For the phasers, I decided to make them turrets, rather than just nubs with holes in them. I think this looks more realistic and less refined than the later era phasers. I could have cut the access panels into the hull, but there would have been little benefit as you won’t be able to tell in most renders. And, of course, the text won’t be visible most of the time either. **shrugs**

For the RCS thrusters, I went with a vent look.

2 responses to “Enterprise Redesign 2020 Pt. 04

  1. Looking great πŸ‘. I struggle with level of detail items too because I’ll never render to them. I’ve seen work with it though and it makes me sadjealous, so….

    Envy your work!

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