So, I finished up the details on and around the impulse engine, and I tweaked my glow a bit too.
One thing I wanted to do was add some reaction control system (RCS) thrusters to the impulse engines. This is real world technology that started appearing on Star Trek ships in the 1970s. Back in the early days of suborbital space flight, they experimented a lot with the rocket powered X-plane series to try out different technologies for space flight. One thing they had to solve was how to maneuver in a zero gravity environment. They tried various things that were unsuccessful before someone had the brilliant idea to put little thrusters all over the plane for course corrections. This worked, and RCS thurusters were born and have been used on NASA spacecraft since then. By the 1970s, when Star Trek was getting its revival, a number of NASA scientists volunteered their time as scientific advisors on the attempts to create a movie and a TV show that resulted in TMP. I’d assume they’re the reason Star Trek ships have had little thrusters on them since the 1970s.
One thing that bugs me about the ships is that they have a few thrusters here and there. I guess the assumption is that, with them placed where they are and with centuries newer tech, less thrusters will get the job done. That’s all fine and dandy, but one thing that seems to be somewhat missing on a lot of Star Trek ships are thrusters that point directly forward and backward. We know they exist, because they’re referenced a lot, but they aren’t shown a lot. It can be assumed that the thrusters can be pointed in different directions to achieve directional flight and maneuvers, but still. Some ships hardly have any thrusters. (looking at you, Constellation class) I like to try and make my ships somewhat realistic in the thruster department. Though, I’m no scientist, so I may not necessarily get it “right” either, but I do understand the basics of how these thrusters work. One ship that’s the exception to this is the NX-01, it has more thrusters than most Star Trek ships, including plenty that point directly backward. There are some near all four impulse engines, which makes sense. Plenty of backward thrust for moving the ship forward on thruster power. I decided to do the same here. There are screw holes in the back of the impulse engines of the actual model, to attach the part to the ship. I put the thrusters pretty much where those holes are.
Anyway, to achieve my idea for the thrusters, it was necessary to build the saucer ones first. Not really necessary, but I like to do those first and base all of the other thrusters on the ship after them. So, I did those, then I added the 12 nozzles to the impulse engines. I decided to go with a design between the NX-01 and the Enterprise refit. The NX has bell thrusters, similar to what are on real NASA spacecraft, where the refit has squared holes sunken into the model. So, I did round nozzles that stick out slightly and are sunken in. No glows on the thrusters, because I’m not a fan of stuff glowing just for the sake of it.
I’m not overly fond of the windows and thrusters being so close together, but these things happen. The windows are placed where they are on the series ship, and the thrusters have to go there. Well, they don’t have to, but 45 degrees rotation in relation to the ship’s axes is the most efficient place to put them.