TOS-Era Ship, Pt. 01

I’m running out of steam on the other ship I’m working on, so I decided to start another. This one is a class predecessor to the Miranda-class. It’s a bit smaller than the Reliant from The Wrath of Khan, which makes sense as it’s from the era of the Constitution class, or possibly even a bit before that. I imagine it’s a class that was introduced in the 2220s or 2230s, and possibly saw service into the 2270s and maybe 2280s, as it would have been phased out and replaced by the Miranda-class. Not much else to say. As you can see, it’s just in the early phases. This type of hull isn’t difficult to do, but it does take time to get it all in one piece with rounded edges and whatnot, as I insist on doing.

3 responses to “TOS-Era Ship, Pt. 01

  1. Hi Evil Genius! Looks as if you have another series I’ll be keeping my eye on. Will be interested to see how this one turns out. I took a quick look at your earlier designs and didn’t realise you had been posting for over 4 years! You could outfit Starfleet for the next millennia with your collection. Anyhoo, in other news I finally took your advice and I have taken to using Blender! Thanks so much for the recommendation and sorry I didn’t act on it earlier (I misunderstood the system requirements and thought it wouldn’t work on my machine- doh!) Luckily it does work and it’s amazing, though it does have a very steep learning curve i.e. vertical!.

    • Thanks For. Yeah, I started this blog in 2009. Though, I don’t have a lot of my older models, they’ve gone to the digital graveyard.

      I’m glad you’re taking a look at Blender. If nothing else, it doesn’t hurt to at least try it and it costs nothing. It’s got the tools of many of the professional programs, but it’s completely free and open source. And, no, it doesn’t take a really powerful computer to run.

      • It’s a shame our computer’s capabilities and memory can’t expand forever but I did see the pictures of beauties like the shuttlecraft and yachts. I have just about got the hang of moving around the 3D workspace and can add and manipulate objects (including vertices, edges and faces). I even added a wireframe object modifier to make a handgrip, I could never have done that in SketchUp. Hopefully when I have a few models I’m fairly happy with I’ll send you some pics!

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