Drydock Lighting Tests

These are lighting tests. You don’t need to know why or for what, just know that there was lighting set up and it was tested. πŸ˜›

Seriously, I converted my old drydock mesh to Lightwave for reasons to be revealed later. After I got the mesh all converted, fixed and added some things and textured it, I set about setting up the lights. 70 of them in total. I did a few smaller test renders at a lot lower Anti-Aliasing to get the light levels and fall off rates where I needed them, but I needed to do some larger tests, so I setup a scene with my Enterprise model and a “sun.” It’s a good thing I did some tests, because I noticed some mapping issues on the dock when I rendered the first image. So, I fixed those and it looks like it should in the other renders.






4 thoughts on “Drydock Lighting Tests

  1. Thanks guys. πŸ˜€

    @Ger: I’m glad you like that one, bro. That one took about 3 times as long as the others to render because of those bussards and the transparency and reflections.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s