Federation Scout, Pt. 06

I added windows today. I only planned to do some on the saucer rim, but then I felt the center section needed a few. Not many, though, as that would most likely be where the deuterium and water tanks, cargo bays, etc. would go. Remember, this isn’t a long range ship, so it wouldn’t need all of the space for that stuff that a big starship would. Also, since there clearly was one in Kirk’s quarters in Star Trek 6, I think it can be safely assumed that replicators were invented by the time this ship was launched. So, there’s not as much need for food storage, etc. I did add a few Enterprise refit style arboretum windows. But, that only makes sense as the ship does scientific missions and would need a botany section. Besides, plants are natural air purifiers.

TMPEraShipWip25

TMPEraShipWip26

I also started some detailing on the bridge module, but I’m not really liking how it looks, so I’ll probably scratch it and do something else. I can do that, since I’ve got older saves from which I can get a “clean” version of that part. πŸ™‚

TMPEraShipWip27

TMPEraShipWip28

And, that’s probably all I’m doing with this today. I’m probably going to spend the rest of my night playing Star Wars: The Old Republic. For some silly reason, I got in the mood to play that again last week, so I downloaded and installed it. I’m currently playing the Scoundrel story line. πŸ™‚

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