Taranis (over at 3D Gladiators) requested some wireframes, so here they are. At first, I tried rendering one using “hidden line” rendering mode. Then I remembered that those never come out the way that I want them to, so I switched to screencaps. I’m sure it’s obvious to anyone who does 3D modeling, but polygon count isn’t a major concern for me. I’m already over 200k and I haven’t even started much detailing on this thing.