Constellation Class V3.0 Pt 11
To illustrate my earlier point about the references for the section between the impulse engines, this is all I had to work with:
You can kind of make out shapes, but not much else. And, since that piece is missing in all of my reference photos, I just grabbed some stuff from other parts of the ship and put it there. The “logical” additions are the phasers and torpedo launchers. I figure the ship has to have aft coverage. Unless that piece really did have those, (it’s hard to say) the ship had no rear weaponry, which isn’t smart.
BTW, anybody who thinks you can prove me “wrong” on that part, you’re free to try. Though, unless you’re in possession of the actual piece that went there, or you had something to do with the actual filming model, you only get that screen capture I posted as a reference to make your case. Nobody else’s CGI models will be accepted as “evidence,” because they’re guessing at least as much as I am. (Yes, I love Tobias Richter’s work but he used the same references I’m using. I know this because I sent him my reference photos for the ship. ) Also, the ready room model doesn’t count because that’s not the model I’m building.
Anyway, that should do it for the aft end of the ship. Not much left to do now before I can begin textuing.